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After you bring him a beer, he will ask for 200 Shard for recommending you to Ragnar, this is useless, do not do this. You must activate each of the teleporters before you can use it. He wants me to bring him something to drink from the tavern. The Magalan world of ELEX has a network of teleporters. Some quests activate automatically, some need to talk to an NPC or raise / use an item. This is location with NPC, item or actions which are starting a quest or mission. The sequence of numbers shows suggested order of visiting locations. The number can mean a specific point in the game, as well as an area or building. Recipe the Ring of Vitality now required five Gold Nugget, instead of Troll Heart. (Before, merge was not profitable) - Recipe the Mana Potion now required one bottle of Liquor, instead of two. Each number on the map has its equivalent in the description below the map. Recipe the Strong Elex Drink by merge two dose of Small Elex Drink, now required two piece of Natural Elex, instead of five. Significant places in the game world are numbered on the map. The room is guarded by one soldier during the day. Thunderclap (ranged weapon) This weapon can be found in Duke Logans secret stash on one of the upper floors of Dukes Bunker located in The Fort (the Outlaws headquarters).
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Harley says that he saw a Series 7300 mech in the southern mountains in Ignadon. The shield offers 15 damage points and +20 to poison resistance. The only Way to get it is to defeat the fighting colossus first. A functioning raider could prove to be extremely useful.ħ300 series fighting colossi are equipped with a high capacity hydraulic conductor. He needs a high capacity hydraulic conductor in order to get the engines going. The mechanic Harley wants to get my crashed raider back to Origin so it can be repaired. Succeeding in this will improve Eckard's mood and show them that I want to help.

will have to station at least three well-trained and loyal companions at the camp. Origin needs strong and reliable fighters to help defend it. The camp master, Eckard, wants to throw me out of Origin. You can duel with him, this is not mandatory and is not the best idea. It's not worth going back to Lloyd until I've proved his people can trust me. If I want to make this my base of operations then I will have to prove myself to the people here.

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Origin is a well situated camp and offers skills and resources that will prove useful.
